
Ember Fall
The world’s fires have gone out, and you carry the last one. In Emberfall, you are the Lantern Keeper, a small hooded figure exploring a dark forest where your torch is your light, your health and your timer. Crafting is how you survive and how you move forward. You gather sticks, stone, cloth, lumber and ore, then craft tools that unlock rarer materials, weapons that let you fight back, and torch posts, walls and braziers that build your base out into the darkness. Creatures gather to smother every light you place, and each region is ruled by a boss who has stolen its fire. Defeat them to relight the Great Beacons and push the dark back. Plays on mobile and desktop.
I used Claude to brainstorm the game mechanics and Gemini to generate concept art, then built the enemy boss 3D models in Blender. Star made the rest of the models and put everything together, including the visuals, sound and code. If you want to try making a game yourself, check out Star: https://buildwithstar.com/
| Updated | 3 days ago |
| Published | 11 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Star Studio |
| Genre | Adventure |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
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